UX Researcher / 3D Generalist, I write about UX and Video-game breakdowns. www.ankitpassi.com
Photo by Scott Graham on Unsplash

In this first part, We discuss how to get started on the Survey and what pre-requisites we need to keep in mind while designing one.

Surveys are perhaps one of the biggest and most popular methods of quantitative research.
They can be quick and inexpensive, and if done correctly, they can effectively guide your research projects and highlight some potential issues before jumping into qualitative work.

But, just like everything we do in the UX…

GAMES UX

In part one, I explore the UX of the menu screens and discuss opportunities for improvement

This UX critique will explore one of the most underrated games in recent memory: Outer Wilds by Mobius Digital. Released in 2019, Outer Wilds is a mysterious sci-fi adventure built around mind-bending puzzles. If you’re a sci-fi fan and you prefer emphasis on story rather than action, then Outer Wilds

Usability insights gathered for designing AR apps

Cover image which showcases stages of AR apps.

For some time, I wanted to explore this new medium of interaction, understand its UX implications, and see how we can design an AR or Augmented Reality experience.

During the lockdown Phase of 2020, I have spent a few months researching, reading, analyzing this new form of interaction, and all…

Ankit Passi

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