PinnedAnkit PassiinThe Gaming GeeksSkull and Bones: Closed Beta — Thoughts on UX/UI(1/2)I analyse UX/UI of Ubisoft’s Skull and Bones: Closed Beta in this two-parter series7 min read·Dec 21, 2023----
Ankit PassiinCounter ArtsSounds of InvisibilityWhy do acoustic & ambient sounds matter and how does it impact our social spaces?4 min read·6 days ago----
Ankit PassiinCounter ArtsUnravelling Life’s Curiosities: Lessons from Feynman’s AdventuresWhat are the life lessons we can learn from one of the brightest minds of the 20th century — Dr. Richard Feynman5 min read·Mar 24, 2024----
Ankit PassiinBootcampEvolution of Digital Payments: A Design LookbackHow did a company we all know & love also begin this financial revolution and the challenges along it?4 min read·Feb 15, 2024----
Ankit PassiinUX Planet[UX] Identifying new Interaction: Arrow down to muteNoticed a different Interaction pattern that what we are used to, and why it is different and is it better or not?2 min read·Dec 5, 2022----
Ankit PassiinBootcampYouTube Music — UX EnhancementsThis enhancement can really change the way you handle playlists.11 min read·Mar 8, 2022----
Ankit PassiinBootcampGeneric Design: Is it generic enough?NBA logo — What exactly is the controversy and how can we make it generic enough.4 min read·Jan 6, 2022--1--1
Ankit PassiinBootcampHackathons and Design Challenges for UX and Product DesignersHow hackathons helped me become a better UX and product designer6 min read·Dec 14, 2021--4--4
Ankit PassiinSUPERJUMPUX Review: FIFA 21 vs FIFA 11Exploring and comparing the interface designs of one of the most popular sports simulation games 10 years apart14 min read·Aug 9, 2021--2--2
Ankit PassiinBootcampUX survey: screening and designTips like: Use at max 10 Screening questions to filter out the undesirable from the pool, and…7 min read·Jul 18, 2021----